VR Games

Overview

Schedule

Resources

Projects

Blog

Week 1

Thursday, September 7

Introduction to Class

Intro Lecture (PPTX, PDF)

 

Team and Studio Formation. Class forms into 6 cross-disciplinary teams for the first project. Each team picks (or I assign) their team lead.

 

Reading #1 Due before class Thursday review Oculus VR Best Practices Guide or HTC Vive Developer guide to help you prepare your pitches for Thursday

 

Assignment #1 Foundational VR Experiences Due before next class

 

Pitch#1 Due before for next class

Week 2

Tuesday, September 12

Discussion of Assignment #1 Foundational VR Experiences

 

Teams pitch their best two ideas for Project #1 either for the Vive and Rift.

 

Teams pair up into twos to form a "Studio." Each Studio:

    • Shares a Rift or HTC Vive.
    • Shares talent across both teams whenever necessary. Both teams within a studio share some credit for each other's games.
    • Playtests internally (Team A tests Team B's game, and vice versa).
    • Each Studio picks (or I assign) their studio head to lead development. Their head cannot be a team lead.

Project #1 Fantastic Non-human VR Toy or Do What Others are Too Timid to Imagine

 

Discussion on Readings

Thursday, September 14

Continued Discussion of Assignment #1 Foundational VR Experiences

 

Teams present progress for class critique

 

Teams work on projects

Week 3

Tuesday, September 19

Teams present progress for class critique

 

Teams work on projects

Thursday, September 21

Class Critique of Project #1 Fantastic Non-human VR Toys

 

Due before next class: Prep for Project #2

Week 4

Tuesday, September 26

Discussion of Assignment #2 Prep for Project #2

 

Strong Altered State VR Toy (PPTX, PDF)

 

New Team and Studio Formation:

  1. Class forms into 6 cross-disciplinary teams. At least half of the team members should be new to each student (did not work together on Project #1).
    • Each team picks (or I assign) their team lead.
  2. Teams pair up into twos to form a "Studio." Each Studio:
    • Shares a Rift or Vive.
    • Shares talent across both teams whenever necessary. Both teams within a studio share some credit for each other's games.
    • Playtests internally (Team A tests Team B's game, and vice versa).
    • Each Studio picks (or I assign) their studio head to lead development. Their head cannot be a team lead

Project #2 Strong Altered State VR Toy

Thursday, September 28

Teams present progress for class critique

Week 5

Tuesday, October 3

Teams work on projects

Thursday, October 5

Class Critique of Project #2 Strong Altered State VR Toy

 

Assignment #3 Due before next class

 

Assignment #4 Due before next class

Week 6

Tuesday, October 10

Discussion of Assignment #3

 

Discussion of Assignment #4

 

Assign Project #3 VR Playgrounds

Thursday, October 12

Teams present progress for class critique

Week 7

Tuesday, October 17

Teams present progress for class critique

Thursday, October 19

Class Critique of Project #3 VR Playgrounds

 

Assign Assignment #5 Due before next class

Week 8

Tuesday, October 24

Discussion of Assignment #5

 

Assign Project #4 Final Projects

 

New Team and Studio Formation:

  1. Class forms into 6 cross-disciplinary teams. At least 50% of your team must be students who you haven't worked with before in this class.
    • Each team picks (or I assign) their team lead.
    • I also may assign co-leads to push some of the quieter but capable students into more prominent positions.
  2. Teams pair up into twos to form a "Studio." Each Studio:
    • Shares a Rift or Vive.
    • Shares talent across both teams whenever necessary. Both teams within a studio share some credit for each other's games.
    • Playtests internally (Team A tests Team B's game, and vice versa).
    • Each Studio picks (or I assign) their studio head to lead development. Their head cannot be a team lead.

Thursday, October 26

Teams present progress for class critique

Week 9

 

Tuesday, October 31

Teams work on projects


Thursday, November 2

Playtests and teams present progress for class critique

Week 10

Tuesday, November 7

Teams work on projects

Thursday, November 9

Class in-progress Critique of Project #4 Final Project (Inspired Futures Past)

Week 11

Tuesday, November 14

Teams work on projects

Thursday, November 16, 2017, from 11:30 AM to 1:45 PM

Final Exam Class Critique of Project #4 Final Project (Inspired Futures Past)

 

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